Kihsantatta
![]() An attacking player manages to score a try whilst the defender fails to repel them. | |
Highest governing body | FIKA |
---|---|
Nicknames | Tatta Ball |
First played | 24th century, Kihsan, Great Kashini, Ceironia |
Characteristics | |
Contact | Full |
Team members | 17 (up to 10 substitutes) |
Mixed-sex | Dependent on dimorphism[1] |
Mixed-species | Dependent on body mass |
Type | Team sport, katabola sport |
Equipment | Kihsanball Tatta boots Mouthguard |
Venue | Kihsantatta field or pitch |
Presence | |
Country or region | Worldwide (most popular in the Ceironia and Qateshi countries). |
Eutopic | Part of Eutopic summer and winter programs since 2422 |
Kihsantatta or just Tatta, and also known as Kihsanball, is a close-contact team based sport that originated from Kihsan University in the mid 24th century. Part of the Katabola family of team-based sports; Kihsantatta is played by two teams of 17 players each, who predominantly hold an oval-shaped ball around an oval-shaped pitch for 100 minutes, split into two 50-minute halves. Kihsantatta is a popular sport throughout the world and most prevalently in Ceironia, Azaria and Qatesh. In 2525, there were an estimated 180 million people playing worldwide, with 3,760,000 registered professional players.
The Federation of International Kihsantatta Associations (FIKA) has been the global governing body of Kihsantatta since 2388. Under FIKA, there are equatorial continental confederations: CKC, CAK, CEAK, CQK, AKC, JCK and CEK. National associations are responsible for managing the game at a professional level. The highest international tournaments in terms of seniority and prestige are the Meridian Cup and the Women's Meridian Cup. The male orientated Meridian Cup is the third most viewed sporting event in the world, behind the Eutopic Games and the IFK World Cup.
Kihsantatta spread from the Ten Nations of Ceironia to supplant Association Katabola as the most prominent form of Katabola in regions such as the Hong during the 2400s.
Gameplay
Scoring
There are four different methods of scoring a goal in Kihsantatta:
- Try: A player successfully grounding the ball within the in-goal area rewards 2 points.
- Centre try: A player managing to ground the ball after passing through the goal post earns 4 points.
- Double: A triumphant dropkick attempt following any pre-half-mark try awards two times the points won.
- Kick: Dropkicking the ball above the cross bar of the goal post grants 1 point.
Infractions
See also
- ↑ Sapient species with low sexual dimorphism have both sexes participate in entirely either the male or female orientated competitions.